GUT REACTION REVIEW

Hana Taka Daka!? (PC Engine)

1 QUARTER RUN

Bump N' Jump (Intellivision)

Console Game Review

Super Fire Pro Wrestling Queen's Special (Super Famicom)

DA DERP!

So... The Game WAS Cheating???

Sledge's Gaming Journal

Wet's Forced Challenges... Where to begin? (Literally!)

Tuesday, March 11, 2014

SITE UPDATE: MENU BETA TESTING

Hey guys... sorry about the lack of updates recently, but we're back!

AND... we're testing a new menu system!

Ok... it doesn't look very good right now...

But we are indeed working on it.


More content to come!

Thursday, January 16, 2014

VIDEO GAMES ARE DANGEROUS!!! WATCH OUT!!!11!!!



Like yesterday's article, this report from Channel 4 in New York from the early 90's is about video games (of course) and their effects on childresn. However, UNLIKE yesterday's video, which was certainly much more optimistic in tone and outcome, THIS one was designed to leach off the fears psrents had about the games their children played. Mentioned here were primarily fighting games like Street Fighter II and Mortal Kombat.

As this was around the time that the industry and US government were starting to consider the ratings question, which culminated in the enstatement of the ESRB. It's amazing to consider the fact that the over-protective ideas of a super PC generation still affect us video gamers today, more than 20 years after all this!


Source: News 4 New York

Wednesday, January 15, 2014

Video Games Are A Relatively Harmless Distraction (1988)


NUTS FOR NINTENDO! (20/20 report from 1988)


Join John Stossel as he tries to figure out why kids of 1988 loved video games!

Thrill as he gets yelled at by kids for asking dumb questions!

Interesting note, this report also mentions the video game crash of 1983, and the Dragon Quest fad in Japan. It even lightly touches on the video game violence controversy, which we will be seeing much more of on this blog over the next week or so.

Oh yeah, and according to this report, there were only 2 CATEGORIES OF VIDEO GAMES... sports and adventure.

... also there were LINES FOR SUPER MARIO BROS. 2... which may or may not have been created by limited production runs.

SMB2 is indeed one of my favorite games ever... but apparently not as much as this one kid:

Stossel: What do you like about it?

Kid: Birdo. It shoots eggs out of its nose.

Well said, kid. Well said.


Source: ABC, 20/20

Tuesday, January 14, 2014

Well, if you like your NES game footage mixed with 90s pop...

... then THIS video is for you! Because that's ALL it is!


Seriously. Gameplay footage and music. Like Street Fighter 2010 and Janet Jackson's Rythm Nation.

It's like YouTube circa 2006, pre-copyright blitz.


It's called the Nintendo Preview Music Jam by Ultra Hot Video. And people BOUGHT this.


In fact, SO many people bought it that many more volumes were produced!


The music includes:
- "Rebel Without a Pause" by Public Enemy
- "The Humpty Dance" by Digital Underground
- Janet Jackson songs like "Nasty", "Rhythm Nation", "When I Think of You", "What Have I Done With You Lately", "All I Give", "Control" and "Escapade",
- "Gonna Make You Sweat" by C+C Music Factory
- "The Boomin' System" - by LL Cool J


Monday, January 13, 2014

SAAACKED!!! (For too many wrong decisions...)





Another great skit by Peter Serafinowicz and his Brian Butterfield character.

To hell with Madden... THIS is how motion controls and sports games SHOULD be!

Source: BBC

Saturday, January 11, 2014

Sledge's Gaming Journal - Wet's Forced Challenges... Where to begin? (Literally!)



By: Chris "Sledge" Douglas


So I'm playing Bethesda's Wet and I'm actually liking it. The action is fun, the cutscenes are interesting, and the overall ambiance is really good. I'm not at all happy about the forced tutorials, as those are some of my biggest pet peeves in modern gaming, but I was able to finish them eventually and overall it was a forgivable offense in this case because the game is so damn fun.

However, it all came to a screeching halt in the boneyard challenge stage.

The game went from indicating everywhere you needed to be for certain events to happen, to not telling me a damn thing about where anything is. Sure, it tells me to go to the start position, but it never mentions WHERE the hell those start positions were. Even looking online at some FAQ's did nothing, as both walkthrough FAQs said NOTHING about where those starting points were.

Look, I'm all for modern games not holding our hands through the entire thing. Some games, like Arkham City, do too much of the hand holding I feel, making the game experience feel, while fun, like a guided tour of things rather than me playing a game. The intro stages to Wet seemed to indicate these in a very standard and logical manner. However, as soon as I get that boneyard stage, there is ZERO indication of anything other than where I can do some flippy doos from.

Until I can get SOME hint as to what to do, I'm gonna have to put this one down for a while, maybe to try again in, oh, maybe 2 years or so.


Wednesday, December 18, 2013

Japanese Super Mario Question Block Commerical is... Pretty Cool!


Not really much to say here.

It's a commercial.

With kids hitting a GIGANTIC Mario question box!

It's... not bad!